![]() ![]() Note: You may have to speak with her a few times before she hands it over. The earliest time that this can be acquired is on Spring 2. Speak with Rita in Snowstyle Tavern (6pm) to receive this item. The fourth bag is acquired on Spring 6 by fulfilling a request by Mist and then speaking to her once it's fulfilled.The third bag is acquired from Erik via the 'Sowing seeds' farming topic.The second bag is acquired by cutting the grass in Mist's yard (after obtaining the sickle, gift her 3 items and talk to her until she makes the request) and then speaking to her again.The first bag of seeds is received from Mist during the introduction phase on Spring 2.Armor: Basic armor can be purchased from Danny at Danny's Groceries.Weapons: Basic weapons can be purchased from Ganesha at Damascus Forge.Earliest time this item can be obtained is after visiting and exploring Whale Island on Spring 2. Pet Glove: Explore any dungeon and then speak with Kross to obtain it.Ask her about Rune Wonders to receive the harvester. Harvester: Obtained from Candy after she moves to Trampoli on Spring 9.Enter, speak to her, then exit the Clock tower and look for her at one of her fishing spots (on Spring 9 she will be fishing at Lake Poli) speak to her to receive the fishing pole. Cheap Fishing Pole: Obtained from Cinnamon after she moves to Trampoli on Spring 9.Earliest this can be acquired is on Spring 2 after gifting him 2 items, like with Stella. Earliest this can be acquired is on Spring 2 after gifting Stella 2 items (colored grass or bamboo shoots, just not weeds) and talking to her a few times until she mentions your field. Earliest time you can receive this is Spring 2 Cheap Hammer: Obtained when you meet Melody for the first time on Whale Island.Cheap Watering Can: Given by Mist on Spring 2.Played for 100< hours.Beginning farming tools for the new farmer and where they are found. Useing 3x native, 8x SSAA and Direct3D 12. Lack of any errors, everything runs perfectly. ![]() All potential bugs were checked on console and verified that they are bugs in the game. ![]() However, initial cooking scene, a brown rectangle covers most of the screen. Little or no crackle in sound when using HLE engine with any backend.Breaks in sound occur when speed reduces in heavy battle areas. Otherwise the game runs too fast (anything above 35FPS).ĩ5%-100% speed in most areas,including cutscenes and less dense battle areas. ![]() To prevent audio from being buggy, i used Framelimit: Audio and set "Limit by FPS" (sets framelimit automatic to ~30). Audio is extremely bugged thoughġ920x1080, 4xAA, 4x AA, 3x internal resolution, DSP-HLE, OpenGL -> Perfect, No errors, sound nearly perfect, except if you minimize the game. Very stable and speed is OK if I use OpenGL. Framerate drops in dungeons when there are a lot of enemies, but mostly runs at a steady 30FPS. Set 60FPS and check limit by FPS for stable sound using HLE DSP. Using 1 x Native at resolution 1024x768, Work best with OpenGL. Enable MMU speed hack and Accurate VBeam emulation in per ROM settings for greater stability. Reasonably stable except during heavy combat. This title has been tested on the environments listed below:Ĭhange Framelimit : Auto or 60 And use Direct3D9. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. The graph below charts the compatibility with Rune Factory: Tides of Destiny since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.Ĭompatibility can be assumed to align with the indicated revisions. This title does not need non-default settings to run properly. There are no reported problems with this title. This is fixed since at least 5.0-13266 using the default shake simulation settings. It is not be possible to control player's combat monsters with a emulated Wii Remote controls due to the shake function being too weak. This may seem like a bug, but this issue actually happens on console as well.Ĭertain sprites (spherical lights in particular) will have lines right down the middle of them. The lenses flares show through walls and buildings throughout the game. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |